About vendor
Being a Vendor is a main economy source in the beginning stage of a game. Exchange for game currency through vendor commission sale of the items got from quests and monsters killing. Sales can be on in a city or a exchanging house. Specific operation steps are as follows:
1. “Vendor” function is set in Capability(F2)Menu---Action column (Right click to use)
2. Put the item from the backpack to shopping column, item unit price input box will pop up. You can set the unit price of your selling items.
3. After naming the shop, you can enter in to vendor status. Shop name will appear above character’s head. Click” Cancel sale” will quit vendor status.
4. Click “ Close Shop” will close shop box. The left item will automatically be put into your backpack.
About commission sale
Commission sale system is a function collecting all transaction market. Players can hand Items to NPC for sale through Commission system. After a successful commission sale, NPC will charge certain service fees. Specific process is as follows:
Searching function of Commission sale system:
Searching mode consists of layer-classification search and accurate search. These 2 kinds of searching mode can complement each other so as to be used independently and meanwhile have effect at the same time.
1. layer-classification search
Take searching an armor part—“Deliverer Body Part
” as example:
A. Click ”1st layer classification” , a dropdown box will turn up. There are “All(all current same level classifications ) , armor parts, weapon shield, crystal materials, fighting consumption, chips and special item ” in the box. The 1st layer defined item types in which we choose “Armor parts”.
B. Click ”Second layer classification” , there will be ” All, Human, Enhanced human, Neo human” in the drop down box. The 2nd classification defines Race. We choose “Human”.
C. Click ”Third layer classification”, there will be ” All, Head parts, Body parts, Hand parts, Leg parts, Control Warehouse, Core parts, Engine and Aero crafts ” in the drop down box. The 3rd classification parts types. We choose “Body parts”.
D. Click”4th layer classification” there will be1—20 sets armor names in the drop down box. The 4th classification defines Parts grade. We choose “Deliverer”. Then Deliverer Body parts“occurs in the item box.
2. Accurate search
Accurate search conditions can be activated through choosing and ticking.
A. Item quality: Click item quality drop down box. There are 6 grades according to item quality: Grey, White, Green, Blue, Purple and Orange. You can hereby set corresponding searching conditions according to your searching item quality.
B. Item name: Input corresponding item name and then search such item.( You need to input complete name of item like: Deliverer Body part)
C. Commissioner: Input a commissioner name and then search. Can find out designated player’s sale item.
D. Lowest Price: Input a price, for example”5000” and then search. You can find out all items that are or above 5000.
E. Highest Price :Input a price, for example”5000” and then search. You can find out all items that are or below 5000.
:
F. Click “Clear” button below accurate search box to clear all current set in accurate search.
Special Note:
The searching result will show at most 2 pages (40 ones). Please input more detail conditions for searching to accurately define the item you search.
Commission sale system item purchasing:
In item box , you can find our the “Name, commissioner and price tag ” of the item.
Select one item, left click it, you can get detail information of such item (show in the pictures). Quantity of such item will be shown here, Please take care. Right click to close the introduction information.
After choosing the item you want to purchase, than click “Purchase”. The item will be transfer to purchaser’s backpack after confirming and the cost will be deleted from the backpack. Please prepare enough money and item space in the back pack.
Commission function of the Commission system
After entering the commission interface, when you are selling an item, you shall put the item in the commission box; the subsequent item will cover the former. The seller set the commission time: 6 hours, 12 hours, 24 hours these 3 types.
Commission sale payment standard: 3000 game money for 6 hours, 6000 game money for 12 hours, 12000 game money for 24 hours. When the commission item sold successfully, system will automatically deduct 5 % as service fees.
After setting commission item and time, click “begin commission”, wait for confirming information. When you see the confirming information, the commission succeeds.
All commission item names, prize and commission time will show in item box of commission interface.
Chose a sold item, press “Retrieve”, you will get the money of the sold item. When there is not enough fund space, you can not get money and it will be kept in the Transaction House and pop up system note of “Fail in retrieving item money, not enough bank space”.
You can put in at most 20 items in item commission box. And please clear the sold and unsold items so as to provide space for other commission items.
When the commission item sold successfully, system will automatically deduct 5 % as service fees. The up-limit of service fee is 100000 game currencies.
Special note:
Control warehouse and core parts embed with equipment can not be sold.
When a player retrieve the item (The item is not in sold status), if the item is bought by other players to the moment, the player will retrieve money. But if the money extends the up-limit of the player’s fund, the system will automatically retrieve the surplus part. |